Product

The room, measured before anything is placed in it.

A short pass on a phone camera returns a measured plan: room type, width, length, floor area, wall lines, doors and windows.

Isometric illustration of an empty room with bare floor and walls, overlaid with a faint measurement grid and thin architectural dimension lines along the floor edges and wall height.
Stylized illustration of the mechanism, not product output.

What it is

A recommendation that ignores the room is a guess. A sofa that does not fit, a wardrobe in front of a window, a chair standing where the door opens: each one costs the confidence the rest of the experience was built to earn.

Room scanning is what makes placement answerable. It turns a short video of a real room into geometry that every later stage can be checked against.

See it on a real catalog.

Thirty minutes, against products the team already sells.

Book a demo

What it needs from you

  • A phone with a working camera and a modern browser.
  • A short moment of the shopper’s attention, which is the one thing the experience asks of them.

What it does not do

  • Scanning is a means rather than the product. It runs when the experience needs real dimensions and stays out of the way when it does not.
  • It reports what it can see. A room captured from the doorway in one frame gives less to work with than a slow pass around it.

See it on a real catalog.

Thirty minutes, against products the team already sells.

Book a Demo